Textbook in PDF format
Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all!
Contents at a Glance
Introduction
Wrapping Your Brain Around Blender
Creating Detailed 3D Scenes.
Get Animated!
Sharing Your Work with the World.
The Part of Tens