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Tomb.Raider.Update.v1.0.732.1-P2P torrent |
| Download torrent: |
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| Info hash: |
04ADD93F628DF7B4C395A70F4621DEA4E5463A33 |
| Category: |
Categories >
Games torrents
> PC Games torrents
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| Trackers: |
udp://tracker.coppersurfer.tk:6969/announce
udp://9.rarbg.me:2850/announce
udp://9.rarbg.to:2920/announce
udp://tracker.opentrackr.org:1337
udp://tracker.leechers-paradise.org:6969/announce
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| Health: |
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| Torrent language: |
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| Total Size: |
397.28 MB |
| Uploader: |
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| Torrent added: | 2013-03-30 19:19:40 |
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Torrent Description
I don't usually upload stuff, but I couldn't find a torrent of this so figured I'd do it myself. The game runs, I don't know if there are any problems beyond that, I also scanned for viruses using Avast and didn't find anything, but by all means check for yourselves.
From rlslog:
P2P released Update v1.0.732.1 of Tomb Raider for PC. This patch fixes a lot of things since v1.0.722.3, read the changelog here. This release also includes multiple languages: Arabic, English, French, German, Italian, Polish, Russian, and Spanish. Enjoy guys!
Release name: Tomb.Raider.Update.v1.0.732.1-P2P Size: 398 MB
NFO:
iNSTALLATiON: 1) Download update 2) Extract update to MAIN game folder 3) Overwrite when prompted 4) Play!
CHANGELOG:
New fixes in 732.1: - Fixed an issue in ”Chasm Monastery” where the player cannot progress after fighting the Oni. - New community requested graphics option ‘Screen Effects’ to disable camera-based full screen effects like water and blood drops. - Fixed last campsite save not always updating when expected. - Various small optimizations. - Various minor UI fixes. - Minor graphics fixes. New fixes in 730.0: • Upgraded the save slots from three to 99 • Introduced “Last Campsite Save”, which automatically saves your progress up to the last campsite you have visited • Added stereoscopic 3D reticle • Fixed issues with the discovery of the Unworthy campsite. • Fixed a problem that occurred when traveling back to the Sacred Hall Basecamp after that story has been completed • Fixed a playthrough stopper in Chasm Bridge • Fixed a playthrough stopper that could occur when loading a saved game created in the Coastal Forest after upgrading the axe but before opening the gate • The active selection in the main menu no longer changes due to the rotation of the menu itself • Fixed Mouse and Aim Sensitivity slider settings getting rounded to coarser values on save • Fixed a crash in multiplayer that could occur while migrating hosts • Added functionality to activate and deactivate DLC multiplayer maps during matchmaking. Maps can also be manually activated and deactivated in the new ‘Match Making’ menu in the ‘Options’ menu. • (DX11) Fixed a few self-shadowing artifacts in the beach • (DX11) Various performance optimizations • (DX11) Improved sunlight shadow quality • (DX11) Lens flares now render correctly in stereoscopic 3D • (DX11) Improved exclusive fullscreen <-> windowed transitions • (DX11) Fixed occasional crash on startup related to stereoscopic detection
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