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Maya Modeling Techniques: Automotive torrent |
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2.54 GB |
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| Torrent added: | 2012-01-25 20:28:40 |
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Torrent Description
Maya Modeling Techniques: Automotive
9 hrs. 52 min. | May 2, 2007 | Maya 8 or higher (Maya 8.5 required for project files) | Author: Justin Marshall
Learn a production workflow to automotive modeling and a multitude of techniques that can be used for Film, Games, Commercials, and Automotive Design with 10 hours of project-driven training. Great for intermediate artists seeking fresh techniques. Popular highlights include: Establishing Automotive Line Flow; Creating NURBS Curve Framework; Modeling Contoured Panels; Adding Sub-D Resolution; Avoiding Creases and Dents with Edge Spacing; Adding Scoops to Curves Surfaces; Extracting Useful Geometry; Mirroring Detail; Troubleshooting Common Edge Loop Issues; Creative Uses of Extrusions; Converting Between Geometry; Moving Points Along Normals; Adding Tire Tread with Bump Maps; Modeling using Deformers; HDR Lighting Setup; mental ray Shading Techniques; Automotive Terminology and Concepts.
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