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Distant Worlds Universe update v1.9.5.6 beta 2 torrent |
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| Info hash: |
F8163FDA44443CCEA5843B6741C6A8843638C9F9 |
| Category: |
Categories >
Games torrents
> PC Games torrents
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| Trackers: |
udp://tracker.coppersurfer.tk:6969/announce
udp://9.rarbg.me:2850/announce
udp://9.rarbg.to:2920/announce
udp://tracker.opentrackr.org:1337
udp://tracker.leechers-paradise.org:6969/announce
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| Health: |
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| Total Size: |
17.49 MB |
| Uploader: |
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| Torrent added: | 2014-07-25 18:31:04 |
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Torrent Description
Distant Worlds Universe update 1.9.5.6 beta 2
Extract rar file into main folder
Works on Skidrow release
This build has the following changes from 1.9.5.6 beta 1:
CRASH FIXES - fixed crash when evaluating designs
BUG FIXES - character energy savings bonuses now properly reduce energy consumption instead of increasing it
GAME BALANCE - counterespionage strength adjusted - slightly less chance of intercepting enemy intelligence missions - reduced chance of empires switching to Corporate Nationalism government type when available - altered empire military strength measurement to better account for fighters (affects diplomacy and AI empire evaluations) - independent colonies now recruit more defending militia troops
PIRATES - pirate factions now pay maintenance for any non-pirate raider troops (once have proper colonies) - pirate faction flags retain pirate symbol in top-left corner when edited in game editor - pirate faction flags propery update in galaxy view when edited in game editor - pirate factions can now build normal planetary facilities and wonders at fully owned colonies using right-click pop-up menu and action buttons
MODDING - now allow per-race modding for user interface in a theme (add subfolders named by race under images\ui\chrome folder to mod most chrome images, e.g. customization\THEMENAME\images\ui\chrome\human) - custom characters with '?' appearance order now never appear at game start
This build has the following changes from 1.9.5.5:
CRASH FIXES - fixed rare crash when drawing ships - fixed crash when giving monetary gifts to other empires - fixed crash when sorting ships in fleets
MODDING - allow including GameText.txt from a custom mod (i.e. read from theme folder) - altered images\units\creatures folder to be read from the mod (if present) instead of the root game folder - allow modding MP3 files in sounds\EFFECTS (not just WAV files) - fighters now properly use WeaponImageIndex value in fighters.txt to allow customization of fighter weapon effects
SHIP DESIGN - AI ship design now properly adds damage control components when repair bots are unavailable - further optimized AI ship design process to allow shrinking designs with maximum construction size while still ensuring critical components are present (e.g. weapons on military ships) - Fighter Bay components now considered as weapons in military ship designs (i.e. can have military ship designs with no weapons except for Fighter Bays)
GAME BALANCE - AI now gives higher preference to mining station build locations that are closer to space ports, colonies, etc - strategic resources used in construction (for components) now weighted slightly higher when considering stockpiles at spaceports and elsewhere
OTHER - slightly improved game performance - can now build bases in disputed systems if your empire has a colony in the system
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