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The Forest [0.10] torrent


Download torrent: Magnet link
Info hash: 1E44AC06042A28C37DDFDBAC751B3637B672399D
Category: Categories > Games torrents > PC Games torrents
Trackers:
udp://tracker.coppersurfer.tk:6969/announce
udp://9.rarbg.me:2850/announce
udp://9.rarbg.to:2920/announce
udp://tracker.opentrackr.org:1337
udp://tracker.leechers-paradise.org:6969/announce
Health:
 seeds: 0, leechers: 0
Torrent language:  
Total Size: 584.40 MB
Uploader:
kaue4a
Torrent added:2014-12-01 23:28:01

Download The Forest [0.10] torrent




Torrent Description
The Forest

Small Description:
"As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator."

Information:
Title: The Forest
Genre: Action, Adventure, Indie, Simulation, Early Access
Developer: Endnight Games Ltd
Publisher: Endnight Games Ltd
Game Version: 0.09b [Newest]
Release Date: 30 May, 2014

System Requirements:
OS: Windows 7
Processor: Intel Dual-Core 2.4 GHz
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 8800GT
DirectX: Version 9.0
Hard Drive: 5 GB available space
Sound Card: DirectX®-compatible
Additional Notes: 32bit windows users need to ensure they have at least 4gb of ram usable on their syste

Changelog:
>Platforms! Place the log cabin on a slope and procedural platform will be constructed underneath to give it support. No more cabins on side of hills.
>New buildable item: Tree platforms!
Building height system added Look up to place structures higher (using procedural foundation system) or downwards to place on ground (as in old system)
>Climbing system! Player can now climb rope
>Removed steps from tree houses! Replaced with climbable hanging ropes.
>Added clamp to tonemapper to stop it sometimes turning screen completely black if seeing a very bright pixel. Fixed related issue where bloom would sometimes cause screen to turn black if it found overbright pixels.
>Fixed issue with plastic torch spamming errors, causing a performance drain when using torch light source
>Tweaks to world lighting and fog/ambient colors. Lighter and plastic torch now cast shadows.
>Tweaked enemy density in caves
>Added option to turn off all hud elements in options menu (not recommended!)
>Increased size of rabbit on fire to match world scale
>Small performance optimization on cpu by removing OnGui calls
Meds will now be auto consumed if health below 20 when picked up
>(single player only bug)Fix for pine tree top heavy not being cuttable
>Fixed missing marigold and chicory plants
>Improved ambient audio zones and fixed outside sounds continuing to play when inside a cave
>Improved cave audio ambience
>Lizards can now be caught in cages along with rabbits (and raccoons)
>Fire Arrows! Press L with bow equipped and at least 1 piece of cloth in inventory
>New falling leaf particles (3x) added and improved look of leaf burst (less bright/unlit)
>New fluff particles added and using a new dust shader (bright in light, dark in shadow particle shader)
>Improved look of torch light - now two tone
>Fixed overbright lights on mutant creepy’s fires and all bombs/held bombs and better balance on bomb explosion particles
>Balance pass on all mutant textures, improved look of skin and put all into same texture value space
>New improved blood particles!
>Fixed issues with sticky bombs
>Fixed enemy skin and player arms sometimes losing ability to receive shadow and appearing overbright
>Fixed molotovs not exploding on impacting enemies
>Improved transition from cannibal village hole to caves using new generic rock chunks
>Log holder is now pushable using push and hold animations
>Fixed audio issue where some sounds would fade out instantly/abruptly
>New suitcase art (6 textures variations, 2 model variations) added!
>Fixed missing mesh renderer at front of plane crash(animated forward hull)
>Animated passengers added to plane crash! - Don’t skip crash!
>Fixed dead lizard normals flipped causing ragdoll to look different than regular model
>Improved look of small shelter (better rocks, better log renders etc)
>Lighter will always light after a limited amount of attempts (was previously possible to attempt to light 20 plus times if unlucky)
>Fixed lighter animation playing continuously when stashing lighter quickly after getting it out
>Improved held item switching sequence (better use of existing animations)
>Pale enemies no longer attack each other or the distorted creatures
>Removed cave beach entrances -replaced with rope climb out areas in lower caves fixing issues with entering caves near ocean
>New molotov weapon art
>Fixed lighter flame being too small visually
>Fixed flare gun making shooting sound when fired without flares (will now make an empty click sound)
>Improved tree falling sound settings
>Swimming sound effects added!
>Tuned/balanced pick up sound effects, eating sound effects etc
>Enemies will now always prioritize visible players over other enemies in combat
>Improved instances of small items pushing player and added max velocity to attempt to stop player flying up into sky
>(multiplayer) fixed bug where some shadows would break/change after respawning
>Improved some environment art, started implementing better cliffs in some areas and higher detail rocks. Added new lake zone.
>New art for (some) cave stalagmites and stalactites
>(hopeful fix) for players sometimes swimming even when not in water area
>Player will now stash weapon when swimming!
>New creature added! - Check the caves.
>Delay added to combat music so it won’t continuously trigger when entering in/out of combat
>(multiplayer)Walkie talkies added! Press Q to communicate in multiplayer games.
>(multiplayer) Fixed issue where items needed would sometimes stay on screen depending on if client/server destroyed a blueprint
>(multiplayer) Fixed issue where returning to start menu would break game and turned back option in menu
>(multiplayer) Fixed Enemies not showing blood particle fx on clients when they are hit.
>(multiplayer) default player cap increased to 8 along with option to go up to 128 players (for adventurous players only! not recommended)
>(multiplayer)Fixed Suitcases not being replicated over the network and existing only locally for each player
>(multiplayer) Fixed Mutant ragdolls not replicated properly on client
>(multiplayer) Fixed Wall built in MP vanishing instead of turning into logs when destroyed
>(multiplayer) Fixed issue where remote players would not alert enemies via sound detection
>(multiplayer) Lizard skin player armor now visible by both client/host
>(multiplayer)Fix for overlapping chat text
>(multiplayer)Fixed some Log duplication bugs
>(multiplayer)Fixed Logs invisible for client in certain spots on the map
>(multiplayer) Fixed issue where only newly built effigies would only be seen by host
>(multiplayer) Fixed client/host sometimes having differently positioned yacht location
>New art added for some of the cave entrances
>Re-worked save game system so future updates will (likely) not erase save games to work!
>Fixed issue with weapon upgrades have no or very little effect
>Improved animal spawning in world- less chance of dead zones where no animals ever show up

Download The Forest [0.10] torrent


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