Lynda - Animating Cartoon Characters in Maya
This Course will be good to the Best for DL within 30 days after has been posed, after that it might not be good DL already, please do me favour to continue seeding to keep this torrent alive.
2h 17m Intermediate Dec 09, 2015 | Uploaded in Feb 11, 2016 by 2boweb
Subject: 3D + Animation
Software: Maya
Author: George Maestri
Now that you've rigged your characters, it's time to make them move. Starting from where Modeling a Cartoon Character in Maya left off, George Maestri teaches five simple steps to creating exaggerated cartoon animation in Maya. Using the rig developed in the previous course, he shows how to animate a walk, create a jump, animate changes in facial expression and posture, animate a "zip out" or quick exit, and then show how to finalize and render the complete project. Throughout the course, George touches on animation principles such as squash and stretch, exaggeration, follow-through, and overlapping action.
Topics include:
• Working out the walk timing
• Blocking out footsteps
• Animating the character's walk
• Animating a jump, including the landing and follow-through
• Blocking out and timing poses
• Creating facial expressions
• Animating a quick exit
• Adding lights
• Rendering in Maya
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