Learn to create high-quality 3D models and animations in Maya
2018. This course covers the core Maya
skillsΓÇömodeling, texturing, rendering, and
animationΓÇöwithin a real-world, project-based workflow. The
techniques you'll learn here translate equally well to film,
motion graphics, game design, and animation.eeFirst explore the
basics of the Maya interface, including selecting and
manipulating objects, organizing scenes, and customizing the
interface. Next, learn about polygonal modeling, creating and
refining meshes, sculpting, and working with NURBS surfaces. Once
you understand modeling, discover how to create and apply
materialsΓÇöadding color, texture, and reflectivity to your
creations. Then integrate cameras, lighting, and effects into the
rendering process, and leverage the new Arnold for Maya
renderer. Last but not least, instructor show how to add
movement and life to your work with Maya's animation tools