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16 Bit Couch Potato Chaos: Gamebound Couch Potato CrisisWritten by Erik Rounds
Read by Sarah Sampino
Format: M4B
Book 1 - Couch Potato Chaos: Gamebound
You know those times when you’re surrounded by a squadron of bloodthirsty ninjas, your back is to the wall, you’re down to your last heart container, and all hope seems lost? In situations like that, it’s important not to panic, to take a deep breath, and to remember that even if you do shuffle off this mortal coil, by the laws of Etheria you’ll shuffle right back on it again.
Meet Tasha, a couch potato with no accomplishments to her name. That all changes one fateful day when she gets sucked into the world of Etheria. Here, in this world of adventure, she can become the strong person she’s always wanted to be.
After rescuing a princess from ninjas, one thing leads to another, and before she knows it, she’s drawn into a massive quest to save Etheria. With friends by her side, Tasha must figure out who she really is.
This is a LitRPG/RPG Gamelit novel with stat progression, video game mechanics, and narrative spreadsheets. It features heavy satire and the kind of silly over-the-top situations you might expect in a 16-bit video game.
No velociraptors have been harmed in the production of this novel.
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Book 2 - Couch Potato Crisis
Princess Kiwistafel has been kidnapped.
Again. (But this time it’s personal!)
The Player of Legend—Tasha Singleton—sets out with her ragtag group of friends to rescue the princess. But Kiwistafel’s kidnapping is only the beginning of Tasha’s headaches. The menu clocks tick ever backward toward the world’s end, as Entropy, the serpent god of destruction, looms in the sky.
Will Tasha save the princess from Queen Murderjoy? Can she collect the remaining elemental orbs on time? Will Pan accomplish her quest to make Ari—her summoned figment of a father—a permanent being? Can Kiwi forgive Tasha for accidentally betraying her to Murderjoy?
Most importantly, who will win the Wombat Island kart racing championship?
Find the answers to these questions and more in Couch Potato Crisis—the penultimate volume of Couch Potato Chronicles.
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*This is a LitRPG/RPG Gamelit novel with stat progression, video game mechanics, and narrative spreadsheets. It features heavy satire and the kind of silly over-the-top situations you might expect in a 16-bit video game.
**No velociraptors have been harmed in the production of this novel.