First Steps with Unity: Shooting Range https://WebToolTip.com Published 4/2026
Created by Shachar Oz
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 13 Lectures ( 1h 57m ) | Size: 1.45 GB
Let's build a First-Person Shooting range, learning also Prefabs, Spawning and even placing objects with real graphics
What you'll learn
✓ Build a complete gameplay cycle with Unity
✓ Implement a first-person controller with keyboard movement and mouse-based camera rotation in Unity
✓ Use prefabs and object instantiation to spawn bullets dynamically from code
✓ Apply Unity physics for collision detection, including handling bullet impacts and target destruction
✓ Manage object lifecycle and performance using timed destruction and clean scene hierarchy
✓ Replace simple graphics with real 3D models, and create explosions with particles
Requirements
● Opening a new Unity project and getting to the Editor
● Basic familiarity with Unity interface is helpful
● No programming experience required