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Sacred 2 Nude PatchВерсия: 2.1
Игра: Sacred 2: Fallen Angel
Ограничения по версии игры: НЕТ
Характеристики: Раздевает всех женских персонажей в игре. 16+
Установка: Розархивировать файл в папку с игрой с заменой фалов (делаем резервную копию на всякий случай).
Скриншоты: Примечание:ВНИМАНИЕ!Что персонажи получились голыми нужно поработать с файлом
itemtype.txt.
Из файла нужно убрать следующий текст:
Цитата: newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_CHEST",
classification = "CLF_CHEST_PADDED",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/seraphim/default/c_sera-default-torso.GR2",
user = "WEARGROUP_SERAPHIM",
},
-- logic bounding box
logicBox = {
minx=-11.993, miny=-8.141, minz=45.522,
maxx=11.972, maxy=3.591, maxz=66.848,
},
dangerclass = 0,
}
mgr.typeCreate(4358, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BELT",
classification = "CLF_BELT_PADDED",
flags = "FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/seraphim/default/c_sera-default-pelvis.GR2",
user = "WEARGROUP_SERAPHIM",
},
-- logic bounding box
logicBox = {
minx=-7.403, miny=-6.491, minz=35.115,
maxx=7.386, maxy=5.183, maxz=46.244,
},
dangerclass = 0,
}
mgr.typeCreate(4359, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BOOT",
classification = "CLF_BOOT_PADDED",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/highelve/default/a_helve-boots01.GR2",
user = "WEARGROUP_HIGHELVE",
},
-- logic bounding box
logicBox = {
minx=-5.463, miny=-8.55, minz=-0.011,
maxx=5.463, maxy=4.669, maxz=19.966,
},
dangerclass = 0,
}
mgr.typeCreate(3969, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_CHEST",
classification = "CLF_CHEST_ORNAMENT",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/highelve/default/a_helve-belly-top01.GR2",
user = "WEARGROUP_HIGHELVE",
},
-- logic bounding box
logicBox = {
minx=-6.185, miny=-6.595, minz=45.592,
maxx=6.185, maxy=2.018, maxz=61.896,
},
dangerclass = 0,
}
mgr.typeCreate(3970, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BELT",
classification = "CLF_BELT_PADDED",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/highelve/default/a_helve-skirt01.GR2",
user = "WEARGROUP_HIGHELVE",
},
-- logic bounding box
logicBox = {
minx=-6.192, miny=-4.824, minz=32.539,
maxx=6.19, maxy=4.004, maxz=45.923,
},
dangerclass = 0,
}
mgr.typeCreate(3971, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_ARM",
classification = "CLF_ARM_PADDED",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/highelve/default/a_helve-cuffs01.GR2",
user = "WEARGROUP_HIGHELVE",
},
-- logic bounding box
logicBox = {
minx=-18.205, miny=-1.124, minz=42.98,
maxx=18.204, maxy=2.422, maxz=58.391,
},
dangerclass = 0,
}
mgr.typeCreate(3972, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
renderprio = 0,
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BOOT",
classification = "CLF_BOOT_ORNAMENT",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/dryadin/default/h_dryade-basearmor-boots.GR2",
user = "WEARGROUP_DRYADIN",
},
-- logic bounding box
logicBox = {
minx=-5.82, miny=-4.329, minz=0.17,
maxx=5.819, maxy=4.667, maxz=16.363,
},
dangerclass = 0,
}
mgr.typeCreate(5537, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
renderprio = 0,
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_CHEST",
classification = "CLF_CHAINMAIL",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/dryadin/default/h_dryade-basearmor-torso.GR2",
user = "WEARGROUP_DRYADIN",
},
-- logic bounding box
logicBox = {
minx=-14.59, miny=-6.203, minz=37.022,
maxx=11.16, maxy=3.669, maxz=58.969,
},
dangerclass = 0,
}
mgr.typeCreate(5538, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
renderprio = 0,
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BELT",
classification = "CLF_BELT_PADDED",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/dryadin/default/h_dryade-basearmor-pelvis.GR2",
user = "WEARGROUP_DRYADIN",
},
-- logic bounding box
logicBox = {
minx=-8.881, miny=-5.161, minz=29.296,
maxx=8.742, maxy=5.475, maxz=60.175,
},
dangerclass = 0,
}
mgr.typeCreate(5540, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BOOT",
classification = "CLF_BOOT_SCALE",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/centurio/default/h_sw-stdarmor-boots.GR2",
user = "WEARGROUP_CENTURIO",
},
-- logic bounding box
logicBox = {
minx=-8.288, miny=-8.012, minz=-0.426,
maxx=8.3, maxy=4.23, maxz=16.874,
},
dangerclass = 0,
}
mgr.typeCreate(2666, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_BELT",
classification = "CLF_BELT_SCALE",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/centurio/default/h_sw-stdarmor-pelvis.GR2",
user = "WEARGROUP_CENTURIO",
},
-- logic bounding box
logicBox = {
minx=-10.877, miny=-10.76, minz=26.375,
maxx=10.916, maxy=5.223, maxz=45.209,
},
dangerclass = 0,
}
mgr.typeCreate(2667, newItemType);
newItemType = {
-- standard info
renderfamily = "RENDERFAM_ARMOR",
family = "FAMILY_ARMOR",
subfamily = "SUBFAM_ARMOR_CHEST",
classification = "CLF_CHAINMAIL",
flags = "FLAG_EQUIPCUT + FLAG_BLACKBACK",
weargroup = "WEARGROUP_INVALID",
-- 3d model + animation info
model0Data = {
name = "models/heroes/centurio/default/h_sw-stdarmor-torso.GR2",
user = "WEARGROUP_CENTURIO",
},
-- logic bounding box
logicBox = {
minx=-12.96, miny=-8.092, minz=40.284,
maxx=12.961, maxy=5.219, maxz=64.945,
},
dangerclass = 0,
}
mgr.typeCreate(2668, newItemType); После сего модели остаются без дополнительной обвески и если установлен патч то они будут голыми, а если нет то в нижнем белье Рекомендую создать резервную копию файла на всякий случай и напомнаю, доавление части начинается с "newItemType" и заканчивается "mgr.typeCreate(xxxxx, newItemType)"