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Enhancing Rigs with Maya Muscle [2011, ENG] torrent


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Total Size: 2.01 GB
Number of files:
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Uploader:
vazaz
Torrent added:2011-12-04 10:11:00

Download Enhancing Rigs with Maya Muscle [2011, ENG] torrent




Torrent Description
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya

Enhancing Rigs with Maya Muscle

Год выпуска: 2011
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=578
Автор: Delano Athias
Продолжительность: 3 ч. 22 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this Maya tutorial, you will be equipped with the knowledge you need to incorporate Maya Muscle into your own rigging pipeline. Over the series of tutorials, we will use Maya's very robust and intuitive muscle system improve the overall realism of an animated character. We will start with an animated rig that has some major deformation problems that will need to be addressed. From there, we will start to strategically build an efficient muscle rig that will preserve volume in critical areas that are prone to collapse, like the shoulders and forearms. We'll learn how to customize Maya muscle shapes and follow-through effects to create the illusion of weight and realism! We'll also cover integrating blend shapes with Maya Muscle and file referencing to work smarter, not harder. By the end of this tutorial, you will be equipped with the knowledge you need to incorporate Maya Muscle into your own rigging pipeline.
[spoiler="Содержание"]
1. Introduction and project overview
2. Common deformations in character deformations
3. Adding capsules to the ogre's skeleton
4. Creating calf muscles
5. Finishing the calf muscles
6. Building first set of muscles for the quadriceps
7. Tweaking the parameters of the first set of quadriceps
8. Wrapping up the quadriceps
9. Creating a muscle for the stomach
10. Custom muscle objects for the buttocks
11. Adding the biceps
12. Finalizing the biceps
13. Beginning to add the triceps
14. Completing the triceps
15. The forearm muscles
16. Setting up the deltoids
17. Connecting the muscles to the creature's skin
18. Understanding sticky bind distance and painting weights
19. Painting muscle weight to the creature's stomach
20. Correcting the deformations of the forearm
21. Refining the deformations of the bicep, triceps, and deltoids
22. Applying skin sliding deformations
23. Smoothing deformations with Relax
24. Mirroring muscle weights
25. Referencing in our Maya Muscle rig
26. Incorporating blend shapes into a Maya Muscle rig
[/spoiler]
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 1280*720 pixels, 16:9, 15 fps, ~1000 Kbit/s
Аудио: MP3, 44.1 KHz, 96.0 Kbps, Mono
[spoiler="Скриншоты"]




[/spoiler]
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