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Adding Facial Topology in 3ds Max [2010, ENG] torrent


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Torrent language:  
Total Size: 421.35 MB
Number of files:
10   
Uploader:
vazaz
Torrent added:2012-05-26 09:52:00

Download Adding Facial Topology in 3ds Max [2010, ENG] torrent




Torrent Description
Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk 3ds Max

Adding Facial Topology in 3ds Max

Год выпуска: 2010
Производитель: Digital Tutors
Сайт производителя: http://www.digitaltutors.com/11/training.php?pid=293
Автор: Justin Marshall
Продолжительность: 1 ч. 4 мин.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course, we'll cover methods for adding topology to our existing model to make creating mouth shapes and expressions feasible. We'll use a variety of tools in 3ds max to manually add and remove edges and generally reroute the geometry as needed. We'll also add geometry for the interior of the mouth and make sure the head is reassembled with the existing body. When focusing on animation, having a character to work with is important. In a previous course, we covered the process of building a basic bipedal character that we could use to practice our animation. The character can work well as we attempt to show action and emotion through only the movement of the body. While this is great practice for getting the most out of our character's body movements, at some point we'll probably want to start creating facial expressions and even make our character speak. We can do this by adding geometry to define the mouth of our character.
[spoiler="Содержание"]
1. Introduction and project overview
2. Isolating the head geometry
3. Creating initial mouth edge loops
4. Redrawing the cheek geometry
5. Shaping the lips
6. Modeling the interior of the mouth
7. Building the teeth
8. Adding the tongue
9. Reassembling the head and body
[/spoiler]
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 782*646 pixels, 15 fps, 1000 Kbit/s
Аудио: MP3, 44.1 KHz, 96.0 Kbps, Mono
[spoiler="Скриншоты"]

[/spoiler]
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