Обучающие видео » Компьютерные видеоуроки и обучающие интерактивные DVD » Autodesk Maya
Maya Essentials 3: NURBS Modeling TechniquesГод выпуска: 2012
Производитель: Lynda.com
Сайт производителя:
http://lynda.comАвтор: George Maestri
Продолжительность: 2hrs. 18mins.
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: NURBS, or non-uniform rational basis splines, are part of a 3D graphics modeling strategy used to generate curves and surfaces that are smoother than is possible with polygons. NURBS Modeling Techniques provides a thorough introduction to this modeling toolkit. The course explains the basic theory behind NURBS, starting with NURBS primitives and sculpting surfaces, and then through the modeling tools (Trim, Stitch, Project, and more) used to refine NURBS models in Maya. Author George Maestri also cover techniques from using insert isoparms to add detail, to creating arcs and text, to converting NURBS to polygons.
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IntroductionWelcome
Using the exercise files
1. Modeling with NURBS PrimitivesIntroducing NURBS modeling
Creating NURBS primitives
Manipulating NURBS surfaces
Using the Surface Editing tool
Modeling a submarine: the body
Adding detail using Insert Isoparms
Detaching NURBS surfaces
Sculpting surfaces
2. Working with NURBS CurvesUsing the NURBS curve tools
Creating Bezier curves
Creating arcs
Creating text
Manipulating NURBS curves
Refining NURBS curves
Opening and closing NURBS curves
Duplicating NURBS curves
3. Creating NURBS Surfaces from CurvesUsing NURBS Revolve
Using NURBS Loft
Using NURBS Extrude
Using NURBS Planar
4. Refining NURBS ModelsOpening and closing surfaces
Creating curves on a surface
Projecting curves on surfaces
Trimming NURBS surfaces
Working with NURBS Booleans
Stitching NURBS surfaces
Converting NURBS to polygons
ConclusionGoodbye
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Файлы примеров: присутствуют
Формат видео: MOV
Видео: AVC, 960x540, 16:9, 15 кадров/сек, 249 Кбит/сек
Аудио: AAC, 96,0 Кбит/сек, 48 КГц, 2 канала
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