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Creating Game-ready Modular Structures in 3ds MaxГод выпуска: 2016
Производитель: Pluralsight
Сайт производителя:
https://www.pluralsight.com/courses/3ds-max-creating-game-ready-modular-structuresАвтор: Dan Cox
Продолжительность: 02:58:32
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course you'll learn how to successfully make a game-optimized version of your high-poly modular structure and place it in Unreal Engine 4.
Breaking down a modular structure into a game ready asset can be tricky if you want to maintain the ability to reuse the mesh frequently. Reusing a mesh is often not discussed in detail, but it is very technically challenging the first time. In this course, Creating Game-ready Modular Structures in 3ds Max, you'll look at how to get the best reuse from your model and make as many different shapes as possible to fit in the game. First, you'll learn how to look at the tools for optimizing a low-poly model. Next, you'll learn how to create a mesh that is easily repurposed. Then, you'll learn how to quickly and easily unwrap a complex asset. Finally, you'll learn how to turn your original structure into a new and unique design. By the end of this course, you'll know how to get a great modular structure into your next game.
Software required: ZBrush, Unreal Engine 4, 3ds Max, xNormal.
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01 - Course Overview - Course Overview.mp4
02 - Creating the Low-polygon Model - DynaMeshing Your High-poly Model.mp4
03 - Creating the Low-polygon Model - Getting Your Scene Ready.mp4
04 - Creating the Low-polygon Model - Intro to Optimization Tools.mp4
05 - Creating the Low-polygon Model - Lining up Designed Edges.mp4
06 - Creating the Low-polygon Model - Optimizing the Pillar Wall.mp4
07 - Creating the Low-polygon Model - Proboolean and Optimizing.mp4
08 - Creating the Low-polygon Model - Examining the Final Result.mp4
09 - Creating the Unwrap - Breaking Apart Your Unwrap.mp4
10 - Creating the Unwrap - Packing Your Unwrap.mp4
11 - Baking the Textures - Exploding Your Mesh and Aligning Your Meshes.mp4
12 - Baking the Textures - Baking in xNormal.mp4
13 - Baking the Textures - Examining the Bake.mp4
14 - Repurposing the Modules - Creating a Tapered Wall and Corner.mp4
15 - Repurposing the Modules - Creating a Bend Mesh.mp4
16 - Repurposing the Modules - Creating a New Pillar.mp4
17 - Repurposing the Modules - Getting Objects Ready for Export.mp4
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Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1280x720 30fps 1056kbps
Аудио: AAC 44100Hz stereo 72kbps
[spoiler="Скриншоты"]

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